An Evaluation Framework for Multimodal Interaction: by Ina Wechsung

By Ina Wechsung

This booklet provides (1) an exhaustive and empirically demonstrated taxonomy of caliber facets of multimodal interplay in addition to respective size tools, (2) a verified questionnaire in particular adapted to the review of multimodal platforms and protecting lots of the taxonomy‘s caliber elements, (3) insights on how the standard perceptions of multimodal structures relate to the standard perceptions of its person parts, (4) a suite of empirically confirmed components which impression modality selection, and (5) types in regards to the dating of the perceived caliber of a modality and the particular utilization of a modality.

Show description

Read or Download An Evaluation Framework for Multimodal Interaction: Determining Quality Aspects and Modality Choice PDF

Similar human-computer interaction books

Activity Theory in HCI: Fundamentals and Reflections

Job idea -- a conceptual framework initially built through Aleksei Leontiev -- has its roots within the socio-cultural culture in Russian psychology. The foundational idea of the idea is human job, that's understood as useful, mediated, and transformative interplay among people and the area.

Collaborative and Social Information Retrieval and Access: Techniques for Improved User Modeling

Execs are constantly awarded with a variety of details assets developing the necessity to confirm their relevance in the large volume of obtainable details. Collaborative and Social info Retrieval and entry: concepts for superior person Modeling offers present cutting-edge advancements together with case reviews, demanding situations, and traits.

Self-Learning Speaker Identification: A System for Enhanced Speech Recognition

Present speech popularity structures be afflicted by version of voice features among audio system as they're often in keeping with speaker self sustaining speech types. so that it will unravel this factor, model tools were constructed in lots of state of the art platforms. in spite of the fact that, details got through the years continues to be misplaced at any time when one other speaker intermittentlyuses the popularity approach.

Play: A Theory of Learning and Change

This booklet examines the query of why ‘play’ is a cheerful and benevolent verb in youth, but a subjective label of behaviour in maturity. It reports the transformation of the certainly labelled time period ‘child’s play’, used to consult our early years, into an aberrance or deviation from general social relationships in later existence, after we converse of enjoying up or fooling around.

Additional info for An Evaluation Framework for Multimodal Interaction: Determining Quality Aspects and Modality Choice

Sample text

2009). The term agent refers to the “system-as-an-agent-metaphor” described in (Jokinen & Raike, 2003). Following this metaphor, a system is not predominantly seen as a tool but as partner or participant, the user interacts with. According to Jokinen and Raike (2003), especially multimodal interfaces offer a possibility to realize this metaphor, as they enable the user to employ various types of input and output modalities and are thus more conversational in nature. g. the number of available functions and their complexity, structure and usage frequency (cf.

Mood Moods are the affective quality of experiences, constantly experienced but often only sporadically reflected consciously (Morris, 1989; Silvia, & Warburton, 2006). Compared to emotions, moods are lacking objects, are psychologically diffuse, relatively long lasting, and are structured simply; moreover, they are not differentiated by patterns of appraisal (Silvia & Warburton, 2006). , 1996, for an overview see Schwarz & Clore, 2003). Thus, their information processing might lack logical consistency.

Even though (Hassenzahl & Tractinsky, 2006) show that aspects like “fun” and “experience” were already presented during the late 1980s, they also point out that it took a number of years until these ideas were adopted by the HCI community, with the new concept User eXperience (UX) becoming increasingly popular only during the last decade. The origins of the term UX probably lie in the work of Donald Normans at Apple Computers (Norman, Miller, & Henderson, 1995). , 2008). The lack of a shared view on UX (and indeed the subsequent need for one) became obvious, when many companies just exchanged the label usability with the label user experience, but kept on doing the same task-centred usability testing and engineering they did before (Hassenzahl, 2008).

Download PDF sample

Rated 4.09 of 5 – based on 25 votes
 

Author: admin